april 2022
so it turns out i don't actually know how to draw his hair from the other side.  i think i should figure that out before doing anything else with the game since this is obviously the bottleneck in production lol
redesigned (v9) created.  gave him back his coat so that the character could take up more horizontal space to stay consistent with other characters (have you seen the space reprisal takes up???)
I feel like with each iteration, the character just gets more depressed haha.
it went from sparkly-eyed adventurer to jaded city official in the span of a year.
Sigmund is kind of the "holotype specimen" of Eastshire.  Following the "protagonist" looking designs used when adi played the character in dungeons and dragons, i redid a lot when converting the character into a side character.
Adi and i leaned a lot into aviation/nautical influences when redesigning the character, and some of those influences spilled over into eastshire as a whole.  Eastshire was planned to be nautical from the start (being a port city and all), but the airships and its industrial past was something that developed as a result.  This character has driven a lot of eastshire's development.

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